We started Viewport XR back when VR was emerging on the scene. In those early days we used to set up tracking boxes and trip over wires that connected headsets to computers. The tech back then was clumsy and awkward, but we saw a world of creative potential.

Today we work with companies like Rio Tinto, Bunnings, Anglo American and Downer Group to create VR training simulations, AR applications, architectural and engineering renderings and animations that perfectly blend functionality with design

Using old school iterative design techniques within custom XR software we create beautiful interactive experiences; every project is tailor made with astonishing visual authenticity, with a human first approach. Viewport XR is based in the Perth, Western Australia CBD, with a team of multidisciplinary artists and developers who bring each project to life.

Team

Admin

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Julius Jeppe

CEO/Founder
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Scott Fleay

Operations Manager

Creative

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Andrey Tarasov

Chief Creative Officer
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Chad Hedland

Digital Artist
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Sam Hepton

Digital Artist

Engineering

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Eugene Trinh

Engineering Lead
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Matthew Stasinowsky

Software Engineer
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Renan Lima

Software Engineer
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Cody Aquilina-Veitch

Software Engineer
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